REDRAFT OF MUSIC VIDEO RESEARCH:
(note that all photos are still in previous upload)
Research into music video genre:
A music video is the accompaniment to a song of a band or
artist. They are important because they are part of the songs promotion; often
what most viewers will see when they first listen to the song whether it is
streamed from their phone, on their TV or through social networking sites like
Facebook or Twitter. For this reason, the music video plays a crucial role in
reaching out to the audience by becoming a visual aid to the song. The audience
will probably take a lot of judgements about the artist/band and their music
based on what they see in the music video. Music videos will vary depending on
the genre of music that it is supporting. Some will be entirely performance
based; others narrative based or some will combine elements of the two.
Conventions are also key to defining genre. For example, in a pop music video
an audience will expect to see various social scenes like a party or a night
club, or outside in hot weather- summer time. However, more rock music videos
would expect to be quite dark, shot in more abstract locations. Typically rock
videos can be associated with darkness, winter, and even abandoned warehouses
may come to mind.
Research into music video location:
It is often that rock music videos are located in
abstract and obscure places because it makes them unique. We have discovered this through research of
other popular and successful rock/indie music videos. A lot of rock songs try
to accomplish some originality and part of this is down to the music video.
Through discussion, we decided that as a group the museum would be an
interesting possibility because they showcase a variety of extraordinary,
standout objects that can be made to look creative if filmed effectively. All
of the antiques on show are majestic, conceptual, and aesthetic. The example of
the art gallery is good because of the diversity of the paintings they have.
Some are relatively modern whereas others are quite archaic, dating back to
even the Tudor period. Also the objects that we film, including those
paintings, can be open to interpretation to the audience as to how the pieces
affect them personally. For these
reasons, the museum would be an ideal location for shooting the music video as
our piece of coursework. We are allowed to film in the museum as long as there
is no flash on the camera. Through research of other music videos, we also
found that social events like parties and gatherings seem to be popular.
Perhaps this is because it creates the image of recklessness and freedom. Being
surrounded by friends is positive and shots can be made about this through
dancing and congregations of friends laughing and having a good time. House
parties tend to be dark too with only flickers of light being shown and this
could be effective in the music video our group is making because it could
reflect upon the fact that even though it is a lively setting, there are darker
aspects to the narrative.
Our story:
The story and narrative that will support our music
video, “West Virginia”-The Front Bottoms, follows the scene of a party in which
social interactions and relationships are explored. Although the story is not explicit,
it complements the lyrics by showing the arguments between people in
relationships. At the party, there will be diversity shown between lots of
different types of relationships which can convey the realism of the story. We
have also decided that rather than having a narrative at the museum, some live
action shots of the band will be taken here too. This will include various
shots of the members from close up and afar. We thought that if we filmed some
of the museums artefacts, it would make for an interesting concept in the music
video so not as much to create a narrative but to convey some of the unique and
interesting objects in the museum. It was found through research that quite a
few other rock/indie genre music videos accomplished this successfully too. We
have applied our story to Hollywood’s classical 5 stage narrative.
1.
Exposition – Setting scene and introducing characters. This can relate
to our music video because the narrative starts with the introduction to the
setting of the party, with the friends being trailed from behind with the
camera (a brief introduction to characters in narrative too).
2.
Development – Situation develops, more characters introduced. The main
characters are introduced properly here so to develop the situation through the
argument that is beginning between them, a starting point for the narrative.
3.
Complication – Something happens to complicate the lives of the
characters. When the music becomes louder, so does the situation. This only
reinforces the argument further and makes the complication of the situation
worse.
4.
Climax – Decisive moment reached; matters come to head; suspense high.
Here the narrative breaks out into violence towards the end of the verse. This
is shown through the body language of characters and close ups of objects that
have violent connotations, like alcohol and smashed glass. There isn’t any
dialogue because this will be told through the lyrics of the song.
5.
Resolution – Matters are resolved and satisfactory end is reached.
Towards the end of the song the narrative is resolved by the two girls being
less resentful- although not entirely friendly as at the beginning, a
conclusion is made through the use of character facial expression and body
language being restored to how it as at the songs beginning.
Research into other music videos:
The Vaccines- Teenage Icon
Modest Mouse- Coyotes
The Black Keys- Gold on the ceiling
It is also important, before we start to film, that we
research other music videos of a similar genre and target audience so that we
have an understanding of how and what makes them successful. One music video we
researched was one by The Vaccines that I had previously watched. I remember
the beginning of the video to be situated in a museum type building with large
stair cases and golden rails, like the museum has in Bristol. It is also of the
same indie/rock genre that our music video is going to be so was useful to
analyse. The Vaccines’ music video was effective through its use of subtlety
and its conceptual design. We found this to be common amongst other music
videos of the indie/rock genre too. For this reason, as a group we collectively
have decided that the museum would be exciting and interesting to film at so
that our music video will create similar effects but in its own unique way. We
also looked at some other music videos such as Coyotes by Modest Mouse for
inspiration too. This was interesting to watch as it followed the narrative of
an unusual protagonist- a coyote. Considering some of the museum shots for our
music video will be from the animals in the museum, this provided some good
inspiration because although not exactly the same, there are some shots we
could take from this. For example, the fast paced shot of the coyote travelling
from place to place. I think we could use some shots like this in our music
video during the faster scenes to increase tension. The shots will reflect the
timing of the music video. Another music video we looked into was Gold on the
ceiling by The Black Keys. The start of the music video has a really good
introduction to the setting, making use of busy traffic effectively. For this
reason, I think it would be effective for some traffic and city shots to be
added to our music video to create a similar effect.
Research into target audience:
To understand who our target audience is, we needed to
see which types of people were interested in rock/indie music. It came to our
understanding that a lot of people interested in it are younger people because
it is most appealing to them. In particular, newer rock and indie music found
on channels like Radio 1 or Kerrang were viewers predominantly between the ages
of 15-25. Perhaps this is due to the trendy, almost fashionable, music scene
surrounding rock and indie genres. For this reason, we are going to aim for our
music video to appeal to this target audience too.
Maslow’s hierarchy of needs is another important theory
that can be applied to the music video. The music video will not be aimed at
those at the bottom of the pyramid because it is highly unlikely that those who
may not even have physiological needs will have access to the music video. It
will also ot be aimed at those at the very top of the pyramid who have achieved
full self-actualisation and self-esteem because it is unlikely that these would
be watching a rock music video as those who often listen to rock will be in
pursuit of trying to better themselves or search for something more in their
lives. It would therefore be appropriate to aim the music video at an audience
looking for love and belonging or perhaps safety of the body and mind. This is
because a lot of these people can relate to the meanings behind indie/rock
music so will want to listen to this genre and would then want to watch the
music video that accompanied it, maybe to find something relatable in their
life or even just for entertainment as this group of people may enjoy watching
these sorts of videos. Social class is also important to be considered here. As
discussed, the people who watch this music video will not be deprived of their
physiological needs but may not be rich enough to afford quality living either.
This means they could be students (as they fit into the target age group too),
teenagers living with their parents or even unemployed.
Extract from BBC Radio 1 remit- “The remit of Radio 1 is
to entertain and engage a broad range of young listeners with a distinctive mix
of contemporary music and speech. It should reflect the lives and interests of
15–29 year olds but also embrace others who share similar tastes. It should
offer a range of new music, support emerging artists – especially those from
the UK – and provide a platform for live music. News, documentaries and advice
campaigns should cover areas of relevance to young adults. The remit of 1Xtra
is to play the best in contemporary black music with a strong emphasis on live
music and supporting new UK artists. The schedule should also offer a bespoke
news service, regular discussion programmes and specially commissioned
documentaries relevant to the young target audience (15–24 year olds),
particularly, although not exclusively, those from ethnic minorities.”
Camera Shots in Music videos:
Very Wide Shot- This is where the artist is still visible
(barely) but the emphasis is still on placing the artist in the
location/setting.
Wide Shot- A wide shot is where the artist is shown
taking up more of the shot, but the focus is still on the surroundings.
Medium Shot- A medium shot shows the artist from his/her
waist to head and is able to show their expressions. It mainly focuses on the
subject, but still giving an impression on the location/setting.
Medium Close Up- This shot is halfway between a medium
shot to a close up shot, showing the artist from chest to head.
Close up shot- This is a shot where the camera focuses
clearly on something. Usually displaying the artists face, but it can also
centre on an object that the artist is holding.
Extreme Close up- This shows a part of the artist’s face
extremely close up, for example eyes, or mouth to identify something that can
have an effect of showing the audience the artist’s thoughts and feelings. It
could even be used to see the artist singing/lip syncing to the music that is
playing.
Over the shoulder shot- This is a good shot to be used,
specifically in narrative based music videos. Usually when the artist is acting
or speaking to another character you tend to see an OTS shot to display the
conversation or to show something the character is looking at.
Cut in- This shot can be used in music videos to show
something that the lyrics might be saying. It shows and object in detail and is
similar to an extreme close up, but used very quickly and has an object that
relates to the subject or narrative.
Camera Angles:
Camera angles play a huge part to emphasising the artist
or to show emotions and expressions.
Eye Level – This is a very common view being the real
world angle that we are all use to seeing; it shows subjects as we would expect
to see them in real life.
High Angle – This is where it shows the subject from
above, and the camera is angled down towards the subject. This has the effect
of making them appear less powerful, more submissive and even less significant.
Low Angle – This is where the artist is shown from below,
making them seem a lot more powerful and dominant.
Bird’s eye view – Bird’s eye view is showing the
subject/scene from directly above. This can be used for a dramatic effect or
showing a different spatial perspective. It can also be used to show the
different positions and motions of characters, enabling the viewers to see
things the artist might not see.
Slanted – This is when the camera is slanted also known
as a Dutch angle where the camera is purposely tilted to one side so that the
horizon is on an angle. This is creative in making interesting dramatic
effects.
Camera Movement:
Pans – This is where the camera scans a scene
horizontally. The camera is place on a tripod, which operates as a stationary
axis point as the camera is turned, often to show the moving object which is
kept in the middle of the frame. This could also be used as an establishing
shot in the beginning of a trailer, so that the viewers know where it all takes
place.
Dolly/Tracking – This is where the camera is mounted to a
cart which travels along tracks for a very smooth movement. This would take
place while one/two people are walking from one place to another, and the
camera moves with them making it more fluent.